The Digital Life Centre is a research lab at the Amsterdam University of Applied Sciences. We focus on sensors and digital information in everyday life. Applied research is carried out on technology, big data and design methods. The Amsterdam region is our 'Living Lab'.


De interactieve woonkamer - Guiding Environment

Dit project wil een interactieve woonkamer ontwikkelen dat mensen met dementie helpt langer zelfstandig thuis te blijven wonen. Het stimuleren van zelfstandig kunnen uitvoeren van Algemene Dagelijkse Verrichtingen (ADL) is het belangrijkste
focusgebied bij het behouden/vergroten van de kwaliteit van leven van deze groep. De te ontwikkelen interactieve woonkamer heeft als doel om te ondersteunen van —en stimuleren bij deze ADL, mobiliteit en oriëntatie.

Revealing design: Data physicalisation for the 21st century

Can you touch data? How long does a train need to be to have 1 million YouTube-members travel at the same time? The Amsterdam University of Applied sciences (HvA), the Waag Society and students from the St. Jan school together will investigate and create fun and interesting data physicalisations. Those are Physical representations of big data, that you can really actively see and touch instead of on a screen or in a book.

Playful Data-driven Active Urban Living (PAUL)

The project ‘Playful Data-driven Active Urban Living’ (PAUL) project focuses on how the physical activity of urban dwellers can be encouraged through the use of personalized app technology. In a collaboration between the University of Amsterdam, Utrecht University, the Federal University of Sao Paulo and the Amsterdam University of Applied Sciences, a team of researchers develops data-driven methods to encourage people to be physically active, for example through feedback on physical activity, motivating messages or games. The project is conducted by a multidisciplinary team from movement science, psychology, artificial intelligence and computer science.

EyeBeacons: Wayfinding in Public Spaces

Van A naar B navigeren is een essentieel onderdeel in ons dagelijks leven. Voor mensen met een visuele beperking is dit proces vooral een opgave, omdat ze beperkt gebruik kunnen maken van ruimtelijke oriëntatie en aanwijzingen in de omgeving. Project EyeBeacons richt zich op het ondersteunen van mensen met een visuele beperking bij het navigeren in de openbare ruimte, om daarmee een verbetering te bewerkstelligen in hun mobiliteit, onafhankelijkheid en sociale participatie.

Smart Play Sets

Every child has it’s own learning curve and pace in acquiring motor skills. It is important to detect children with motor development problems in time, to initiate appropriate therapy. The Smart Play Sets project studies whether it is possible to develop games that detect children with motor development problems.


Estimating the risk of falling is important for a targeted intervention to prevent falls. The BRAVO project studies new technologies to estimate the risk of falling in realistic environments. It also studies the acceptance of such technology.


FIT: Personalized support for people with dementia for independent living


Maintaining an active lifestyle is good for our health, but not everybody can find the motivation to exercise. Within the Amsterdam University of Applied Sciences project BAMBEA we research how beacons with a smartphone app can be used to give motivate outdoor exercise.

Look! A healthy neighbourhood

Slotermeer is a neighbourhood in the Amsterdam district of New-West with a low socio-economic status. The most prominent problems in the area are related to obesity and mental health. The project Kijk! Een gezonde wijk aims to improve the well-being of the residents of Slotermeer area by giving them an active role in mapping out the physical and social problems at the district, which will be used as a basis for devising solutions together with the residents.


Co-Care-IT focuses on the iterative development of a system for supporting the care between informal and formal care providers. User-Centred Design is central to this project.


Stimulating and maintaining an active lifestyle is vital to the large group of older people with early functional limitations. The Digital Life Centre develops digital support for a home-training program.

Virtual Worlds for Well-being

Well-being is important for both young and old, and in this digital technologies can play a role. This project focuses on the use of virtual worlds and sensors.


Most of the revalidation after hip surgery is done by patients themselves at home. Within the Hipper project a new protocol for revalidation after hip surgery will be developed that includes sensor technology. The protocol will give patients and caregivers more insight in the progress of the revalidation. This increases the self-management of the patients and allows caregivers to provide a more efficient and effective, personalized treatment.

Smart Systems for Smart Services

What are the opportunities for sensor technology?
Small and medium enterprises and other institutions will benefit from the use of new technologies that measure people’s activities. The Smart Systems for Smart Services project meets their demand for detailed insights in this area.


Towards an accessible pre-screening tool for fall risk assessment: automated gait analysis using a machine-learning approach

( 2018 ) Aukje de Vrijer & Saskia Robben European Falls Festival 2018

Movement registration and analysis for fall risk assessment in the hospital: lessons from an observational pilot study

( 2018 ) Saskia Robben, Kim Ploegmakers, Aukje de Vrijer & Nathalie van der Velde European Falls Festival 2018

Socio-technical systems for citizen empowerment: how to mediate between different expectations and levels of participation in the design of civic apps

( 2018 ) Naomi Bueno De Mesquita, Nazli Cila, Maarten Groen & Wouter Meys International Journal of Electronic Governance

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